Lessons In This Masterclass
Mapping Out the Score
Dan discusses important concepts to consider when beginning a score including tempo marking, hits/accent spots, and a multitude of other concepts that help in providing a roadmap to follow. Producers interested not only in scoring but also in better structuring their own tracks can find great value in this tutorial.
Creating a Template For Scoring
Daniel Stockdale outlines his methods for creating a scoring template. He goes in depth into his own template as well as key plug-ins to use and software that aids in the workflow of scoring.
Sketching Ideas for Scoring Part 1
In this first part, Dan goes over how to map out string and percussion arrangements. Utilizing very simplistic plug-ins and sounds along with a very few amount of tracks, Dan shows how an overall framework for the score can be created and fleshed out later down the line into the full score.
Sketching Ideas for Scoring Part 2
In this second part, Dan covers his favorite choices for Kontakt and software instruments when going about the initial sketching ideas. He delves into all the different Kontakt instruments producers in the industry turn to and discusses not only their use cases, but also ways in which producers can tailor them to their own music cinematic or not.
Utilizing Audio Samples
Dan discusses how to mix in audio samples for enhanced production capabilities. He shows different examples of how audio can be used to amplify the effect of certain midi instruments and can stand alone as key pieces of a score.
Expanding Sketches via Strings
Dan discusses how to take the skeleton work of sketches and buff them up into full productions of scores starting with the string section in this video. He shows a number of different techniques to take the one instrument-based string sketch and spread that out across different sound palettes and instruments.
Using a MIDI Controller for Cinematic Scoring
In this tutorial, Dan shows how he maps midi parameters and uses a controller to achieve a more realistic instrumentation sound. Midi controllers allow for more precision and control over key facets of the software instrument, so producers looking for more of an authentic sound and feel to their music will find great use in this video.
Orchestral Brass Programming
Dan discusses how to take sketches and develop them into full productions with the brass section in this video. He shows a whole host of different midi techniques and instrumentation concepts for producers to harness the full power of the brass section in scoring.
Orchestral Percussion Programming
Dan shows how to take the percussion map and build it out into a full percussion production. He discusses ways to intertwine different percussion instrumentation with one another and how to make them fit together with the existing instruments such as strings and brass that have been sketched out.
Modern Scoring Techniques with Synths
Dan shows commonly used synth sounds and how they are used both individually and layered with instrumentation to bring out more life within productions. This tutorial is great for producers of any style and genre looking to add ideas for new sound design methods in their own productions.
Incorporating a Choir in Cinematic Scoring
Moving on from solely instruments, Dan takes a look at how producers can use the human voice in their scores. He shows his choice of Kontakt instruments for choir sounds and where they can fit best within scores. This tutorial can help producers wanting to bring more human feels to their music with the inclusion of the human voice.
Workflow Tips for Cinematic Scoring
Dan dives into the different methods he uses in working with different file types for scoring. Working with a multitude of media files can pose challenges for producers and Dan unearths key software and strategies producers of all DAWs can utilize to maximize efficiency and save CPU when scoring.
Deliverables for Scoring
In this tutorial, Dan discusses what deliverables need to commonly be ready for producers to send in when composing music for film. He shows his method of stemming for delivering work to other producers/engineers and the importance of keeping a solidified system for these means.
Cinematic Hits (Bonus Chapter)
Building Blocks of Cinematic Production Pt. 1 (Bonus Chapter)
Building Blocks of Cinematic Production Pt. 2 (Bonus Chapter)
Cinematic Scoring with Daniel Stockdale
Cinematic Scoring with Daniel Stockdale
Learn the essential elements of the scoring process with Daniel Stockdale.
Daniel Stockdale is a composer for TV, film & video games. He has worked on KSHMR Live, collaborated on projects for Assassins Creed, and collaborated on projects at Hans Zimmer’s studio, amongst others.
In this 13-lesson masterclass series, Daniel teaches the essential elements of cinematic scoring, covering different levels of the scoring process including mapping and sketching the score, utilizing strings, percussion, brass, and synths, incorporating a choir, how to use a MIDI controller with cinematic scoring & how to optimize your workflow. This masterclass is essential for any producer that wants to learn cinematic scoring or incorporate scoring-specific techniques into their projects. You can also enjoy three bonus episodes where Daniel covers essential cinematic music production techniques.
Lessons
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Mapping Out the Score
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Creating a Template For Scoring
-
Sketching Ideas for Scoring Part 1
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Sketching Ideas for Scoring Part 2
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Utilizing Audio Samples
-
Expanding Sketches via Strings
-
Using a MIDI Controller for Cinematic Scoring
-
Orchestral Brass Programming
-
Orchestral Percussion Programming
-
Modern Scoring Techniques with Synths
-
Incorporating a Choir in Cinematic Scoring
-
Workflow Tips for Cinematic Scoring
-
Deliverables for Scoring
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Cinematic Hits (Bonus Chapter)
-
Building Blocks of Cinematic Production Pt. 1 (Bonus Chapter)
-
Building Blocks of Cinematic Production Pt. 2 (Bonus Chapter)